EU skelet
- Top%
- Rank
- Date

M0
- HP 7,724 14,209 14,209
- DEF 443 545 545
- ATK 1,379 1,892 2,403
- SF 1,186 1,988 2,141
- Impact 95 95 95
- CR 5% 30.6% 55.6%
- CDMG 50% 58% 58%
- AP 90 90 90
- AM 87 87 87
- DMG% 0% 0% 35%
-
Woodpecker Electro
ATK +27% -
Grill O'Wisp
DMG +15% -
Grill O'Wisp
CR +15% -
Manato
CR +10% -
Manato
DMG +20%
R1
- CDMG
- ATK
- DEF%

- Set score: 100%
- Substat score: 11%
- Total score: 75%
- CDMG
- HP

- Set score: 100%
- Substat score: 17%
- Total score: 76%
- PEN
- CDMG

- Set score: 100%
- Substat score: 11%
- Total score: 75%
- CR
- ATK
- DEF%

- Set score: 100%
- Mainstat score: 100%
- Substat score: 0%
- Total score: 73%
- ATK%
- HP
- CR

- Set score: 100%
- Mainstat score: 0%
- Substat score: 17%
- Total score: 43%
- HP%
- DEF%
- PEN

- Set score: 100%
- Mainstat score: 100%
- Substat score: 0%
- Total score: 73%
- 3x
- 2x
- 1x
-
4 +2 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
For Rupture agents we are counting ATK% as one flat sub.
-
Rank
#1951
/ 1981:
top 98.49%
- W-Engine choice: 100%
- Drive Disc Set choices: 25%
- Mainstat choices: 66%
- Substat assessment: 10%
- Total score: 27
- ⇨ Go to the leaderboard

M3
- HP 8,145 8,914 8,914
- DEF 622 682 682
- ATK 1,124 1,467 1,467
- Impact 88 88 88
- CR 5% 13% 13%
- CDMG 50% 50% 50%
- AP 93 96 96
- AM 90 90 90
- PEN 0 3 3
- ER 1.56/s 1.56/s 1.56/s
- DMG% 0% 0% 25%
-
Nicole
DMG +25%
R5
- AP

- Set score: 75%
- Substat score: 11%
- Total score: 65%
- PEN
- ATK

- Set score: 0%
- Substat score: 11%
- Total score: 37%
- ATK%
- HP

- Set score: 75%
- Mainstat score: 100%
- Substat score: 0%
- Total score: 63%
- 1x
- 1x
- 1x
-
1 +2 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard

M1
- HP 6,976 6,976 6,976
- DEF 612 612 612
- ATK 1,382 1,727 1,865
- Impact 86 86 86
- CR 5% 5% 5%
- CDMG 50% 50% 50%
- AP 118 118 158
- AM 116 116 116
- ER 1.56/s 1.56/s 1.56/s
-
Roaring Ride
ATK +8% -
Roaring Ride
AP +40 -
Roaring Ride
Buildup +25%
R1
-
0
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard

M0
- HP 8,416 9,884 9,884
- DEF 606 704 704
- ATK 1,203 1,692 2,149
- Impact 137 137 137
- CR 5% 13.8% 13.8%
- CDMG 50% 72.4% 72.4%
- AP 90 90 90
- AM 91 91 91
- PEN 0 3 3
- ER 1.2/s 1.2/s 1.2/s
- DMG% 0% 20% 20%
-
Woodpecker Electro
ATK +27%
R5
- ATK
- CDMG

- Set score: 25%
- Substat score: 17%
- Total score: 49%
- DEF%
- CDMG

- Set score: 25%
- Substat score: 11%
- Total score: 47%
- PEN

- Set score: 25%
- Substat score: 5%
- Total score: 45%
- CDMG
- CR

- Set score: 0%
- Mainstat score: 100%
- Substat score: 12%
- Total score: 40%
- DMG%
- ATK%
- DEF%

- Set score: 25%
- Mainstat score: 0%
- Substat score: 11%
- Total score: 14%
- 2x
- 1x
- 1x
- 1x
- 1x
-
4 +2 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard

M0
- HP 7,500 7,500 7,500
- DEF 612 612 612
- ATK 1,282 1,282 1,282
- Impact 136 156 156
- CR 5% 5% 5%
- CDMG 50% 50% 50%
- AP 93 93 93
- AM 94 94 94
- ER 1.2/s 1.2/s 1.2/s
- DMG% 0% 0% 15%
-
Demara Battery Mark II
DMG +15%
R1
-
0
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard

M1
- HP 7,612 8,458 8,458
- DEF 606 777 777
- ATK 1,140 1,478 1,877
- Impact 136 136 136
- CR 5% 14.6% 14.6%
- CDMG 50% 50% 50%
- AP 90 99 99
- AM 92 101 101
- ER 1.2/s 1.2/s 1.2/s
-
Woodpecker Electro
ATK +27%
R5
- HP%
- DEF%
- DEF
- CR

- Set score: 0%
- Substat score: 11%
- Total score: 38%
- AP

- Set score: 50%
- Substat score: 0%
- Total score: 53%
- AP
- ATK

- Set score: 50%
- Substat score: 5%
- Total score: 55%
- DEF%
- CR
- HP

- Set score: 50%
- Mainstat score: 0%
- Substat score: 11%
- Total score: 23%
- AM%
- AP

- Set score: 50%
- Mainstat score: 0%
- Substat score: 0%
- Total score: 20%
- 2x
- 1x
-
2 +1 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard
This is the isolated damage output of this build.
While it does respect the combat buffs listed above (100% uptime assumed), anything that pertains to the rotation (over-time dynamics) is not accounted for.
For now, the enemy we are pitting the build against is a generic level 70 boss (952 DEF) without any resistances or weaknesses.
We can only handle buffs that are directly reflected on the stat sheet. We can support specific skill type DMG%, but only if the agent bascially exclusively deals damage of that type (e.g. Aftershock DMG% on Orphie).
Please let me know if you find a buff missing! AverageLuck Discord #🧿fae-devlog channel.
The agent is treated like a hyper-carry damage dealer. Unless the team mates added here provide team-wide buffs, they won't have any effect.
Supports DO NOT affect the ranking at all. For now, it's just a way to get a nice display of the in-combat stats that are expected for this build.