ASIA Mercizz
Give me all the men <3
- Top%
- Rank
- Date

M2
- HP 8,416 12,832 12,832
- DEF 606 878 878
- ATK 1,412 2,477 2,477
- Impact 137 161 161
- CR 5% 22.6% 22.6%
- CDMG 50% 117.2% 117.2%
- AP 90 180 180
- AM 91 91 91
- PEN 0 54 54
- ER 1.2/s 1.2/s 1.2/s
- DMG% 0% 40% 40%
R1
- ATK
- AP +3
- CDMG +1
- HP% +1

- Set score: 25%
- Substat score: 29%
- Total score: 52%
- CR
- HP% +1
- ATK% +1
- PEN +3

- Set score: 25%
- Substat score: 58%
- Total score: 60%
- HP +1
- AP +1
- ATK
- ATK% +2

- Set score: 25%
- Substat score: 41%
- Total score: 55%
- CDMG
- CR
- ATK +1
- PEN +1
- HP% +2

- Set score: 25%
- Mainstat score: 100%
- Substat score: 37%
- Total score: 55%
- DMG%
- AP +1
- ATK +1
- DEF% +1
- HP +1

- Set score: 25%
- Mainstat score: 100%
- Substat score: 11%
- Total score: 47%
- ATK%
- CR +1
- DEF +1
- AP +1
- CDMG +1

- Set score: 25%
- Mainstat score: 50%
- Substat score: 50%
- Total score: 42%
- 6x
- 6x
- 5x
- 4x
- 4x
-
13 +12 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
Rank
#12677
/ 18111:
top 70.00%
- W-Engine choice: 75%
- Drive Disc Set choices: 12%
- Mainstat choices: 83%
- Substat assessment: 38%
- Total score: 38
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M0
- HP 7,405 11,276 11,276
- DEF 600 929 929
- ATK 915 1,957 2,505
- Impact 90 90 90
- CR 19.4% 41.8% 41.8%
- CDMG 50% 64.4% 64.4%
- AP 95 176 176
- AM 80 80 80
- PEN 0 81 81
- ER 1.2/s 1.2/s 1.2/s
- DMG% 0% 40% 40%
-
Thunder Metal
ATK +28%
- CR
- DEF% +1
- ATK% +1
- AP +3

- Set score: 100%
- Substat score: 35%
- Total score: 81%
- AP +1
- HP% +1
- PEN +1
- CR +2

- Set score: 100%
- Substat score: 47%
- Total score: 85%
- AP
- PEN +1
- ATK +1
- HP +3

- Set score: 100%
- Substat score: 23%
- Total score: 78%
- ATK%
- PEN +1
- CR +1
- ATK +1
- AP +1

- Set score: 100%
- Mainstat score: 100%
- Substat score: 50%
- Total score: 86%
- DMG%
- PEN +2
- ATK%
- ATK
- CDMG +2

- Set score: 100%
- Mainstat score: 100%
- Substat score: 70%
- Total score: 91%
- ATK%
- DEF% +1
- HP% +2
- DEF +1
- HP

- Set score: 100%
- Mainstat score: 100%
- Substat score: 0%
- Total score: 73%
- 9x
- 6x
- 5x
- 3x
- 3x
-
12 +14 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
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M3
- HP 8,701 8,701 8,701
- DEF 746 746 746
- ATK 1,267 1,583 1,583
- Impact 94 94 94
- CR 5% 5% 5%
- CDMG 50% 50% 50%
- AP 90 90 90
- AM 86 86 86
- ER 1.56/s 1.56/s 2.2/s
-
R5
Peacekeeper - Specialized
ER +0.64/s
R5
-
0
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
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M5
- HP 6,907 6,907 6,907
- DEF 606 606 606
- ATK 1,381 1,726 1,964
- Impact 91 91 91
- CR 19.4% 19.4% 19.4%
- CDMG 50% 50% 50%
- AP 91 91 91
- AM 92 92 92
- ER 1.2/s 1.2/s 1.2/s
-
R2
Starlight Engine
ATK +13.8%
R2
-
0
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
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M6
- HP 7,219 7,219 7,219
- DEF 622 622 622
- ATK 1,415 1,415 1,415
- Impact 95 95 95
- CR 19.4% 19.4% 19.4%
- CDMG 50% 50% 50%
- AP 90 90 90
- AM 86 86 86
- ER 1.2/s 1.8/s 1.8/s
R5
-
0
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard

M6
- HP 8,577 8,577 8,577
- DEF 724 1,013 1,013
- ATK 1,277 1,277 1,277
- Impact 95 95 95
- CR 5% 5% 21%
- CDMG 50% 50% 50%
- AP 90 90 90
- AM 86 86 86
- ER 1.56/s 1.56/s 1.56/s
-
Ben
CR +16%
R4
-
0
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
unranked
This build cannot be ranked as it is not fully equipped.
- ⇨ Go to the leaderboard
This is the isolated damage output of this build.
While it does respect the combat buffs listed above (100% uptime assumed), anything that pertains to the rotation (over-time dynamics) is not accounted for.
For now, the enemy we are pitting the build against is a generic level 70 boss (952 DEF) without any resistances or weaknesses.
We can only handle buffs that are directly reflected on the stat sheet. We can support specific skill type DMG%, but only if the agent bascially exclusively deals damage of that type (e.g. Aftershock DMG% on Orphie).
Please let me know if you find a buff missing! AverageLuck Discord #🧿fae-devlog channel.
The agent is treated like a hyper-carry damage dealer. Unless the team mates added here provide team-wide buffs, they won't have any effect.
Supports DO NOT affect the ranking at all. For now, it's just a way to get a nice display of the in-combat stats that are expected for this build.