Zenless Zone Zero FAE Fairy's Agent Evaluator Beta

ASIA

  • Top%
  • Rank
  • Date

M1

  • HP 6,976 9,962 9,962
  • DEF 604 810 810
  • ATK 1,401 2,243 3,118
  • Impact 93 93 93
  • CR 5% 21% 21%
  • CDMG 78.8% 88.4% 88.4%
  • AP 96 108 108
  • AM 93 93 93
  • ER 1.2/s 1.2/s 1.2/s
  • DMG% 0% 10% 10%
Supports WIP
Buffs (2) WIP
  • Woodpecker Electro ATK +27%
  • Starlight Engine ATK +12%
Damage WIP 1,849
R1
  •  
  • AP
  • DEF +1
  • CR +1
  • CDMG
  • Set score: 100%
  • Substat score: 35%

  • Total score: 81%
  •  
  • HP +1
  • CDMG
  • HP% +1
  • DEF%
  • Set score: 100%
  • Substat score: 11%

  • Total score: 75%
  •  
  • CR +1
  • CDMG
  • HP% +1
  • DEF%
  • Set score: 100%
  • Substat score: 35%

  • Total score: 81%
  • ATK%
  • AP
  • HP
  • DEF%
  • CR
  • Set score: 100%
  • Mainstat score: 75%
  • Substat score: 12%

  • Total score: 68%
  • DMG%
  • HP
  • Set score: 100%
  • Mainstat score: 100%
  • Substat score: 0%

  • Total score: 71%
  • HP%
  • DEF
  • Set score: 0%
  • Mainstat score: 0%
  • Substat score: 0%

  • Total score: 1%
  • 5x
  • 3x
  • 8

    The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).

  • Rank #3191 / 4426: top 72.10%
    • W-Engine choice: 75%
    • Drive Disc Set choices: 25%
    • Mainstat choices: 58%
    • Substat assessment: 15%

    • Total score: 27
2026-06-27
Open this build on a dedicated page.

M0

  • HP 8,609 10,287 10,287
  • DEF 600 743 743
  • ATK 1,311 1,798 1,798
  • Impact 83 87 87
  • CR 5% 14.6% 14.6%
  • CDMG 50% 54.8% 54.8%
  • AP 92 101 101
  • AM 93 93 93
  • PEN% 14.4% 34.4% 34.4%
  • ER 1.2/s 1.44/s 1.44/s
  • DMG% 0% 0% 10%
Supports WIP
Buffs (1) WIP
  • Rina DMG +10%
Damage WIP 1,195
R4
  •  
  • HP%
  • CR
  • Set score: 0%
  • Substat score: 0%

  • Total score: 36%
  •  
  • AP
  • CDMG
  • Set score: 0%
  • Substat score: 13%

  • Total score: 41%
  •  
  • ATK
  • DEF%
  • Set score: 0%
  • Substat score: 6%

  • Total score: 38%
  • ATK%
  • CDMG
  • Set score: 0%
  • Mainstat score: 50%
  • Substat score: 0%

  • Total score: 23%
  • ATK%
  • AP
  • Set score: 0%
  • Mainstat score: 50%
  • Substat score: 14%

  • Total score: 26%
  • ER
  • HP
  • Set score: 0%
  • Mainstat score: 100%
  • Substat score: 0%

  • Total score: 36%
  • 2x
  • 1x
  • 2 +1 flats

    The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).

  • Rank #8669 / 10407: top 83.30%
    • W-Engine choice: 50%
    • Drive Disc Set choices: 0%
    • Mainstat choices: 66%
    • Substat assessment: 5%

    • Total score: 14.5
2026-06-27
Open this build on a dedicated page.

M1

  • HP 7,500 7,500 7,500
  • DEF 612 612 612
  • ATK 658 658 658
  • Impact 136 136 136
  • CR 5% 5% 5%
  • CDMG 50% 50% 50%
  • AP 93 93 93
  • AM 94 94 94
  • ER 1.2/s 1.2/s 1.2/s
Supports WIP
Buffs (0) WIP
    Damage WIP 307
      • 0

        The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).

      • unranked

        This build cannot be ranked as it is not fully equipped.

      2026-06-27
      Open this build on a dedicated page.

      This is the isolated damage output of this build.

      While it does respect the combat buffs listed above (100% uptime assumed), anything that pertains to the rotation (over-time dynamics) is not accounted for.

      For now, the enemy we are pitting the build against is a generic level 70 boss (952 DEF) without any resistances or weaknesses.

      We can only handle buffs that are directly reflected on the stat sheet. We can support specific skill type DMG%, but only if the agent bascially exclusively deals damage of that type (e.g. Aftershock DMG% on Orphie).

      Please let me know if you find a buff missing! AverageLuck Discord #🧿fae-devlog channel.

      The agent is treated like a hyper-carry damage dealer. Unless the team mates added here provide team-wide buffs, they won't have any effect.

      Supports DO NOT affect the ranking at all. For now, it's just a way to get a nice display of the in-combat stats that are expected for this build.