
M0
- HP 7,788 10,792 10,792
- DEF 612 855 855
- ATK 1,466 2,897 2,897
- Impact 86 86 86
- CR 5% 9.8% 9.8%
- CDMG 50% 54.8% 54.8%
- AP 114 401 593
- AM 148 192 192
- PEN% 0% 24% 24%
- PEN 0 36 36
- ER 1.2/s 1.2/s 1.2/s
- DMG% 0% 0% 15%
- DMG% 0% 0% 15%
- Only the UID owner can set supports.
- Only the UID owner can set supports.
-
Chaos Jazz
DMG +15% -
Chaos Jazz
DMG +15% -
Weeping Gemini
AP +192
R5
- ATK% +3
- CR +1
- AP +1
- PEN

- Set score: 100%
- Substat score: 87%
- Total score: 96%
- DEF
- ATK% +1
- CDMG
- AP +3

- Set score: 100%
- Substat score: 80%
- Total score: 95%
- DEF%
- HP%
- AP +1
- ATK% +3

- Set score: 100%
- Substat score: 75%
- Total score: 93%
- AP
- ATK +2
- ATK% +1
- HP +2
- PEN

- Set score: 100%
- Mainstat score: 100%
- Substat score: 55%
- Total score: 89%
- PEN%
- PEN +1
- AP +3
- ATK%
- DEF

- Set score: 100%
- Mainstat score: 100%
- Substat score: 75%
- Total score: 93%
- AM%
- ATK%
- HP%
- ATK +3
- AP +2

- Set score: 100%
- Mainstat score: 100%
- Substat score: 75%
- Total score: 93%
- 15x
- 14x
- 7x
- 4x
-
29 +11 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
Rank
#48
/ 376:
top 12.77%
- W-Engine choice: 75%
- Drive Disc Set choices: 100%
- Mainstat choices: 100%
- Substat assessment: 75%
- Total score: 77.25
- ⇨ Go to the leaderboard
This is the isolated damage output of this build. Anomaly damage is not yet supported.
While it does respect the combat buffs listed above (100% uptime assumed), anything that pertains to the rotation (over-time dynamics) is not accounted for.
The build is also not pitted against any specific enemy, so ingame performance can vary significantly.
We can only handle buffs that are directly reflected on the stat sheet. We can support specific skill type DMG%, but only if the agent bascially exclusively deals damage of that type (e.g. Aftershock DMG% on Orphie).
Please let me know if you find a buff missing! AverageLuck Discord #zzz-holly-devlog channel.
The agent as treated like a hyper-carry damage dealer. Unless the team mates added here provide team-wide buffs, they won't have any effect.