
M0
- HP 7,673 10,446 10,446
- DEF 612 885 885
- ATK 1,642 2,920 3,920
- Impact 93 93 93
- CR 5% 72.2% 87.2%
- CDMG 78.8% 166.8% 196.8%
- AP 93 138 138
- AM 94 94 94
- PEN 0 9 9
- ER 1.2/s 1.2/s 1.2/s
- DMG% 0% 30% 80%
- Only the UID owner can set supports.
- Only the UID owner can set supports.
-
Cordis Germina
CR +15% -
Cordis Germina
DMG +25% -
Seed
ATK +1,000 -
Seed
CDMG +30% -
Seed
DMG +25%
R1
- CDMG
- CR +2
- DEF%
- ATK% +2

- Set score: 100%
- Substat score: 82%
- Total score: 95%
- DEF
- CDMG +1
- CR +2
- ATK% +1

- Set score: 100%
- Substat score: 82%
- Total score: 95%
- AP
- CR +2
- HP% +1
- ATK% +2

- Set score: 100%
- Substat score: 70%
- Total score: 91%
- CDMG
- CR +2
- ATK +1
- DEF +1
- AP

- Set score: 100%
- Mainstat score: 100%
- Substat score: 50%
- Total score: 86%
- DMG%
- ATK +1
- CR +3
- PEN
- HP

- Set score: 100%
- Mainstat score: 100%
- Substat score: 64%
- Total score: 90%
- ATK%
- AP +2
- CR +1
- CDMG +1
- DEF

- Set score: 100%
- Mainstat score: 100%
- Substat score: 50%
- Total score: 86%
- 18x
- 8x
- 5x
- 4x
- 1x
-
31 +5 flats
The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).
-
Rank
#203
/ 443:
top 45.82%
- W-Engine choice: 100%
- Drive Disc Set choices: 100%
- Mainstat choices: 100%
- Substat assessment: 67%
- Total score: 77.5
- ⇨ Go to the leaderboard
This is the isolated damage output of this build. Anomaly damage is not yet supported.
While it does respect the combat buffs listed above (100% uptime assumed), anything that pertains to the rotation (over-time dynamics) is not accounted for.
The build is also not pitted against any specific enemy, so ingame performance can vary significantly.
We can only handle buffs that are directly reflected on the stat sheet. We can support specific skill type DMG%, but only if the agent bascially exclusively deals damage of that type (e.g. Aftershock DMG% on Orphie).
Please let me know if you find a buff missing! AverageLuck Discord #zzz-holly-devlog channel.
The agent as treated like a hyper-carry damage dealer. Unless the team mates added here provide team-wide buffs, they won't have any effect.