Zenless Zone Zero FAE Fairy's Agent Evaluator Beta

NA adrian

listenin to quintana migos remix w/ m6w5 interknot r1 yanagi

...

M2

  • HP 8,829 11,671 11,671
  • DEF 612 840 840
  • ATK 1,471 3,017 3,010
  • Impact 86 86 86
  • CR 5% 14.6% 14.6%
  • CDMG 50% 83.6% 83.6%
  • AP 93 284 284
  • AM 124 171 201
  • ER 1.2/s 2.16/s 2.16/s
  • DMG% 0% 0% 48%
Support WIP
  • Only the UID owner can set supports.
  • Only the UID owner can set supports.
Buffs (7) WIP
  • Metanukimorphosis AM +30
  • Moonlight Lullaby DMG +18%
  • Yuzuha ATK +-7
  • Yuzuha DMG +15%
  • Yuzuha Buildup +20%
  • Yuzuha DMG +15%
  • Yuzuha Buildup +15%
Damage WIP 4,999
R1
  •  
  • ATK
  • AP +1
  • CR +1
  • ATK% +2
  • Set score: 100%
  • Substat score: 77%

  • Total score: 94%
  •  
  • ATK% +3
  • AP +1
  • HP
  • HP%
  • Set score: 100%
  • Substat score: 80%

  • Total score: 95%
  •  
  • ATK +3
  • HP%
  • ATK% +1
  • AP +1
  • Set score: 100%
  • Substat score: 77%

  • Total score: 94%
  • AP
  • ATK +1
  • ATK% +1
  • CR +1
  • CDMG +1
  • Set score: 100%
  • Mainstat score: 100%
  • Substat score: 57%

  • Total score: 90%
  • ATK%
  • ATK +1
  • DEF
  • AP +2
  • CDMG +2
  • Set score: 100%
  • Mainstat score: 100%
  • Substat score: 67%

  • Total score: 92%
  • AM%
  • ATK% +2
  • DEF%
  • AP +1
  • CDMG +1
  • Set score: 100%
  • Mainstat score: 100%
  • Substat score: 70%

  • Total score: 92%
  • 14x
  • 11x
  • 9x
  • 25 +9 flats

    The impactful substat counter is purely for display purposes and is not part of the ranking (which is much more granular).

  • Rank #32 / 841: top 3.81%
    • W-Engine choice: 100%
    • Drive Disc Set choices: 100%
    • Mainstat choices: 100%
    • Substat assessment: 72%

    • Total score: 76.25
  • Go to the leaderboard
2026-06-12

This is the isolated damage output of this build. Anomaly damage is not yet supported.

While it does respect the combat buffs listed above (100% uptime assumed), anything that pertains to the rotation (over-time dynamics) is not accounted for.

The build is also not pitted against any specific enemy, so ingame performance can vary significantly.

We can only handle buffs that are directly reflected on the stat sheet. We can support specific skill type DMG%, but only if the agent bascially exclusively deals damage of that type (e.g. Aftershock DMG% on Orphie).

Please let me know if you find a buff missing! AverageLuck Discord #zzz-holly-devlog channel.

The agent as treated like a hyper-carry damage dealer. Unless the team mates added here provide team-wide buffs, they won't have any effect.